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We sell our Java technology-based games for a one-time licensing fee. The games can be played by an unlimited number of concurrent users. All of our games are protected against illegal copying by hardcoding the URL of the webserver in the source code. Bugfixes are supplied free of charge. Game upgrades can be purchased for a reduced fee. Customized changes to the games can be made for a hourly charge of €60.

All games can be installed either on a Windows NT Server or on a Unix-based webserver. All the games are programmed entirely in Pure
100% Java technolgoy-based (server side and client side)
and can be installed if JDK (Java Development Kit) 1.02
or higher is also installed on the server. All games are
checked for compatibility with the "three series" of the
common browsers MS Internet Explorer and Netscape
Navigator. The games are also checked for compatibility
with AOL users.

Ordering process

  • Supplying price list
  • Sending pro-forma invoice / order confirmation
  • We will send the software after receipt of funds or payment authorization.

Payment options

Pimpernel accepts the following methods of payment:

  • Major credit cards: Visa, MasterCard, Amex
  • Wire transfer: payments by SWIFT (all banks support this kind of fast and reliable payment method).
  • Company checks

All prices are quoted excluding VAT (Value Added Tax).For countries within the EU, we have to add 17.5% VAT unless the prospective buyer provides a valid company VAT number. Countries outside the EU are not charged VAT. All prices are subject to change.